15mm Grim Fantasy
Set in the Village of Armbraid, the Pilgrims that have come from the Old Word are discovering that their new home is not as safe as they thought it would be. Creatures from the Great Woods raid their small village, wreaking havoc when they come.
Nearby are the Natives are friendly, but wary. Some say that they know the land and what it can do.
The land appears to be strange and changes both people and objects, some say that even the Scarecrows move around at night...
You can find the rules here: Grim Fantasy rules V1.0
You can find the play test rules for the Gingerbread men & Ninjabread men here: Ginger & Ninja playtest rules